Week 10 - Francisco


This week we discussed how we would want game progression and player progression be reflected in our game. We decided we would have the player go from A to B, with different zones along the way offering different enemy variety with different skills but also different characters to join the player's team, with the intention of keeping the game's overall strategy an ever-changing one depending on what's available to the player. Player characters would also level and gain new skills as they do.

We will not be able to implement the full scope of the game but we are excited to show you in our prototype how this progression really is like. Stay tuned!

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