Devlog
- May 21, 2021 by Manuel Domingues#dev log, #devlog, #devblog, #dev, #announcement, #weekly, #weekWelcome everyone to another weekly devblog! This week we established player progression thoughout the game. The player will experience stronger enemies and will gain experience with each encounter. We... Continue reading
- May 14, 2021 by Manuel Domingues#dev log, #dev, #log, #update, #week, #weeklyWelcome to another weekly news of Little Garden! This week we discussed about progression and better backend/frontend relation and development. We have also been talking and receiving lots of pictures... Continue reading
- May 07, 2021 by Manuel Domingues#devblog, #dev, #blog, #prototype, #functionalWelcome everyone to another weekly devblog! In this week we finished our first functional prototype, a simple unity made game where you can walk around, talk to NPCs, open the inventory menu and try o... Continue reading
- April 02, 2021 by Manuel Domingues#dev blog, #dev blog 4, #Low-fidelity, #prototypes, #Low, #fidelityWelcome everyone to another weekly dev blog of Little Garden. In this week we have started making low-fidelity prototypes, i in specific started making prototypes for exploration and UIs of various th... Continue reading
- March 27, 2021 by Manuel Domingues#week 3, #dev blog, #design doc, #design documentHello everyone, welcome to another week of Little Garden's development blog! In this week, we finished and delivered the first stage of the Design Document. We talked with people to be apart of our fo... Continue reading