Week 4 - Manuel


Welcome everyone to another weekly dev blog of Little Garden.

In this week we have started making low-fidelity prototypes, i in specific started making prototypes for exploration and UIs of various things, like the main options, recruiting and training the characters. I've also thought about the exploration outside the settlements and how that could affect the characters, possibly using a moral system.

We are also going to look into the engine and tools for developing the game, for now we will be researching Unity and RPG maker and how we can use them.

Thank you for tuning in and don't miss out on next week's dev blog!

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